Analysis of Hannan Consistent Selection for Monte Carlo Tree Search in Simultaneous Move Games

نویسندگان

  • Vojtech Kovarík
  • Viliam Lisý
چکیده

Monte Carlo Tree Search (MCTS) has recently been successfully used to create strategies for playing imperfect-information games. Despite its popularity, there are no theoretic results that guarantee its convergence to a well-defined solution, such as Nash equilibrium, in these games. We partially fill this gap by analysing MCTS in the class of zero-sum extensive-form games with simultaneous moves but otherwise perfect information. The lack of information about the opponent’s concurrent moves already causes that optimal strategies may require randomization. We present theoretic as well as empirical investigation of the speed and quality of convergence of these algorithms to the Nash equilibria. Primarily, we show that after minor technical modifications, MCTS based on any (approximately) Hannan consistent selection function always converges to an (approximate) subgame perfect Nash equilibrium. Without these modifications, Hannan consistency is not sufficient to ensure such convergence and the selection function must satisfy additional properties, which empirically hold for the most common Hannan consistent algorithms.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Convergence of Monte Carlo Tree Search in Simultaneous Move Games

We study Monte Carlo tree search (MCTS) in zero-sum extensive-form games with perfect information and simultaneous moves. We present a general template of MCTS algorithms for these games, which can be instantiated by various selection methods. We formally prove that if a selection method is -Hannan consistent in a matrix game and satisfies additional requirements on exploration, then the MCTS a...

متن کامل

Monte Carlo Tree Search in Simultaneous Move Games with Applications to Goofspiel

Monte Carlo Tree Search (MCTS) has become a widely popular sampled-based search algorithm for two-player games with perfect information. When actions are chosen simultaneously, players may need to mix between their strategies. In this paper, we discuss the adaptation of MCTS to simultaneous move games. We introduce a new algorithm, Online Outcome Sampling (OOS), that approaches a Nash equilibri...

متن کامل

Monte Carlo Tree Search in Imperfect-Information Games Doctoral Thesis

Monte Carlo Tree Search (MCTS) is currently the most popular game playing algorithm for perfect-information extensive-form games. Its adaptation led, for example, to human expert level Go playing programs or substantial improvement of solvers for domain-independent automated planning. Inspired by this success, researchers started to adapt this technique also for imperfect-information games. Imp...

متن کامل

Monte-Carlo Tree Reductions for Stochastic Games

Monte-Carlo Tree Search (MCTS) is a powerful paradigm for perfect information games. When considering stochastic games, the tree model that represents the game has to take chance and a huge branching factor into account. As effectiveness of MCTS may decrease in such a setting, tree reductions may be useful. Chance-nodes are a way to deal with random events. Move-groups are another way to deal e...

متن کامل

Cooperative Games with Monte Carlo Tree Search

Monte Carlo Tree Search approach with Pareto optimality and pocket algorithm is used to solve and optimize the multi-objective constraint-based staff scheduling problem. The proposed approach has a two-stage selection strategy and the experimental results show that the approach is able to produce solutions for cooperative games.

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • CoRR

دوره abs/1509.00149  شماره 

صفحات  -

تاریخ انتشار 2015